Tower of Babel / 2012-08-26 16:20:21

Tower of Babel is a computer game for the Amiga, Atari ST, and Acorn Archimedes by Pete Cooke, developed by Rainbird Software, and released by Microprose Software in 1989. It is a puzzle played on a three-dimensional tower-like grid viewed in vector graphics with filled polygons. Tower of Babel is a great puzzle, some being quite difficult to solve...

 

 

Story

The plot is loosely based on the biblical story of the Tower of Babel. During its construction, the Tower caught the attention of a passing Zantorian spaceship. The Zantorians descended and left three spider-like robots to help the Shinarians build the Tower. However, distrust broke out among the two species, and the Shinarians betrayed the robots, stealing their energy packs, their klondikes. Playing the robots, it is the player's job to find the energy packs to be able to get back home to Zantor. There are several differently-configured 8x8x4 towers (four floors of 8x8 squares each).

The Zantorians robots are called Grabber, Pusher, and Zapper. Each of these robots has different abilities. Grabber can collect klondikes and operate various devices, Pusher can push things further away, and Zapper can destroy things. Each puzzle includes any combination of these robots, depending on the Tower's design. In each tower, the puzzle's goal is either to destroy a set number of objects, collect a set number of klondikes, or both. Towers with klondikes to collect need Grabber, but the other robots can sometimes be unnecessary or even a problem...

 

Game Objects

 

 

Group 00

  • A: Use Zapper to destroy the zapping canon by using one elevator up and then another elevator down. Then, make Zapper take the place of the zapping canon, thus an elevator will be down. Position Pusher on this elevator and push the block away from the pushing canon. Finally, use Grabber to grab the three klondikes in a row.